Thousand Sons Marine

(Entry)
Type: upgrade
EntryId: 6d9b-2d04-6136-5846
Hidden: false
Options (1)
Rules (2)
Spirit Warriors
Thousand Sons Space Marines have the same vulnerabilities and immunities as daemons but do not get the unmodified daemonic aura save and must use their power armour saving throw instead.
In addition, each time the warp card Energry Drain is played the Chaos player must choose D6 of the Thousand Sons to remove as casualties
Immune to Psychology
Immune to all psychology. Cannot be affected by fear, terror, or any of the psychological factors in the Warhammer rulebook. They can also never be Broken

Profiles:

Unit Unit TypeMWSBSSTWIALD
Thousand Sons Terminators

Thousand Sons Terminators

4

5

5

4

4

1

5

1

9

Modifiers:

increment pts 10
repeat for every 1 selections of Terminator in parent