Kroot Shaper

(Unit)
Type: model
Category: Character
Categories: Character, Shaper, Grenades, Faction: T'au Empire, Infantry, Kroot
EntryId: 46a-139a-a9ac-8170
Hidden: false
Costs: 40 pts
Options (4)
Rules (4)
Scouts
Some units have ‘Scouts x’ listed in their abilities. If every model in a unit has this ability, then at the start of the first battle round, before the first turn begins, it can make a Normal move of up to x" as if it were your Movement phase – as can any DEDICATED TRANSPORT model such a unit starts the battle embarked within (provided only models with this ability are embarked within that DEDICATED TRANSPORT model). A unit that moves using this ability must end that move more than 9\" horizontally away from all enemy models. If both players have units that can do this, the player who is taking the first turn moves their units first.
Stealth
If every model in a unit has this ability, then each time a ranged attack is made against it, subtract 1 from that attack’s Hit roll.
Leader
While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. Each time an attack targets an Attached unit, until the attacking unit has resolved all of its attacks, you must use the Toughness characteristic of the Bodyguard models in that unit, even if a Leader in that unit has a different Toughness characteristic. Each time an attack sucessfully wounds an Attached unit, that attack cannot be allocated to a Character model in that unit, even if that Character model has lost one or more wounds or has already had attacks allocated to it this phase. As soon as the last Bodyguard model in an Attached unit has been destroyed, any attacks made against that unit that have yet to be allocated can then be allocated to Character models in that unit.
Feel No Pain
Some models have 'Feel No Pain x+' listed in their abilities. Each time a model with this ability suffers damage and so would lose a wound (including wounds lost due to mortal wounds), roll one D6: if the result is greater than or equal to the number denoted by 'x: that wound is ignored and is not lost. If a model has more than one Feel No Pain ability, you can only use one of those abilities each time that model
suffers damage and so would lose a wound.

Profiles:

Abilities
Ritualistic Feeding:

Each time this model ends a Charge move, until the end of the turn, add 3 to the Attacks characteristic of its Shaper’s ritual blade.

Leader:

This model can be attached to the following unit:

  • KROOT CARNIVORES
The Shaper Commands:

While this model is leading a unit, models in that unit have the Feel No Pain 6+ ability. If models in that unit destroy an enemy unit in the Fight phase, then until the end of the battle, while this model is leading that unit, models in the unit have the Feel No Pain 4+ ability instead.

Used By (1)