Canoptek Doomstalker

(Unit)
Type: model
Category: Vehicle
Categories: Faction: Necrons, Vehicle, Walker, Canoptek, Doomstalker
LinkId: 2763-bfec-e510-6469
Hidden: false
Costs: 135 pts
Options (3)
Rules (7)
Reanimation Protocols
If your Army Faction is NECRONS, at the end of your Command phase, each unit from your army with this ability that is on the battlefield activates its Reanimation Protocols and reanimates D3 wounds. Each time such a unit reanimates a wound:
■ If that unit contains one or more models with fewer than their starting number of wounds remaining, select one of those models; that model regains one lost wound.
■ If all models in that unit have their starting number of wounds, but that unit is not at its Starting Strength, one destroyed model is returned to that unit with one wound remaining.
Once such a unit is at its Starting Strength and all of its models have their starting number of wounds, nothing further happens.
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Command Protocols
While a NECRONS CHARACTER model is leading this unit, each time a model in this unit makes an attack, add 1 to the Hit roll.
Annihilation Protocol
Each time a DESTROYER CULT or FLAYED ONES unit from your army declares a charge, you can re-roll the Charge roll. If one or more targets of that charge are Below Half-strength, add 1 to the charge roll as well.
Power Matrix
Certain areas of the battlefield are considered to be within your army's Power Matrix, as follows:
- Your deployment zone is always within your army's Power Matrix.
- At the start of any phase, if you control at least half of the objective markers within No Man's Land, until the end of that phase, No Man's Land is within your army's Power Matrix.
- At the start of any phase, if you control at least half of the objective markers within your opponent's deployment zone, until the end of that phase, your opponent's deployment zone is within your army's Power Matrix.
Each time a model in a CRYPTEK or CANOPTEK unit from your army makes an attack, re-roll a Hit roll of 1. If such a unit is wholly within your Power Matrix, you can re-roll the Hit roll instead.
Worthy Foes
In your Command phase, select one enemy unit. Until the start of your next Command phase, each time an OVERLORD, LYCHGUARD or TRIARCH unit from your army makes an attack against that unit, add 1 to the Wound roll.
Hyperphasing
At the end of your opponent's turn, you can select a number of NECRONS units from your army (excluding units that are within Engagement Range of one or more enemy units). The maximum number of units you can select depends on the battle size, as follows:
Incursion - Up to 2 units
Strike Force - Up to 3 units
Onslaught - Up to 4 units
Once you have made your selection, remove those units from the battlefield and place them into Strategic Reserves.

Profiles:

Unit MTSVWLDOC
Canoptek Doomstalker

8"

8

3+

12

8+

4

Abilities
Damaged: 1-4 wounds remaining

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Invulnerable Save

This model has a 4+ invulnerable save.

Sentinel Construct

Each time you target this unit with the Fire Overwatch Stratagem, while resolving that Stratagem, hits are scored on unmodified Hit rolls of 5+.

Used By (1)
Xenos - Necrons(Catalogue)