Crassus

(Unit)
Type: model
Category: Vehicle
Categories: Faction: Astra Militarum, Vehicle, Imperium, Squadron, Transport, Smoke, Crassus
EntryId: c7cc-ad05-15f6-a4f3
Hidden: false
Costs: 180 pts

Constraints:

max(force): 3
Options (3)
Pintle weapon:
Rules (1)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").

Profiles:

Unit MTSVWLDOC
Crassus

10"

11

2+

18

7+

5

Abilities
Fire Support:

In your Shooting phase, after this model has shot, select one enemy unit that was hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this Transport this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.

Damaged: 1-6 Wounds Remaining:

While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Transport
Crassus:

This model has a transport capacity of 35 ASTRA MILITARUM INFANTRY models. Each Heavy Weapons Team model and Veteran Heavy Weapons Team model takes up the space of  2 models. Each OGRYN model takes up the space of 3 models. It cannot transport ARTILLERY models.

Modifiers:

set-primary category Allied Units
primary-catalogue is Xenos - Genestealer Cults
Used By (2)