Foehammer

(Entry)
Type: upgrade
EntryId: 1d31-8502-403e-75b8
Hidden: false

Constraints:

min: 1
max: 1
Rules (2)
Anti-
Weapons with [ANTI-KEYWORD X+] in their profile are known as Anti weapons. Each time an attack is made with such a weapon against a target with the keyword after the word ‘Anti-’, an unmodified Wound roll of ‘x+’ scores a Critical Wound.
Assault
Weapons with [ASSAULT] in their profile are known as Assault weapons. If a unit that Advanced this turn contains any models equipped with Assault weapons, it is still eligible to shoot in this turn’s Shooting phase. When such a unit is selected to shoot, you can only resolve attacks using Assault weapons its models are equipped with.

Profiles:

Melee Weapons RangeAWSSAPDKeywords
Foehammer

Melee

5

2+

8

-2

3

Anti-MONSTER 2+

Ranged Weapons RangeABSSAPDKeywords
Foehammer

6"

1

2+

8

-2

3

Anti-MONSTER 2+, Assault