World Eaters Land Raider

(Unit)
Type: model
Category: Vehicle
Categories: Faction: World Eaters, Vehicle, Transport, Smoke, Chaos, Khorne, Land Raider
LinkId: 79da-4515-ca6e-ce6c
Hidden: false
Costs: 240 pts

Constraints:

max(force): 3
Options (5)
Pintle weapon:
Rules (3)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Relentless Rage
Each time a WORLD EATERS unit from your army is selected to fight, if that unit made a Charge move this turn, until the end of the phase, add 1 to the Strength and Attacks characteristics of melee weapons equipped by models in that unit.
Blessings of Khorne
If your Army Faction is WORLD EATERS, at the start of the battle round, you can make a Blessings of Khorne roll. To do so, roll eight D6. You can then use those dice to activate up to two Blessings of Khorne from the Blessings of Khorne list. Each Blessing of Khorne specifies the dice results it requires (where a number is specified, a double or triple of that value or higher is required). You can only activate each Blessing of Khorne once per battle round. Any unused dice from the Blessings of Khorne roll are then discarded.
Once activated, each Blessing of Khorne applies to all units from your army with this ability until the end of the battle round.

Example: Ash makes their Blessings of Khorne roll and gets the following dice: 1, 2, 2, 2, 3, 4, 6, 6. First they use the two 6s to activate Warp Blades (which requires a double 5+), leaving the following dice: 1, 2, 2, 2, 3, 4.
They then use the two 2s to activate Wrathful Devotion (which requires any double), leaving the following dice: 1, 2, 3, 4.
However, now that they have activated two Blessings of Khorne, they cannot activate any more and the remaining dice are discarded.

Profiles:

Unit MTSVWLDOC
World Eaters Land Raider

10"

12

2+

16

6+

5

Abilities
Assault Ramp:

Each time a unit disembarks from this model after it has made a Normal move, that unit is still eligible to declare a charge this turn.

Damaged: 1-5 wounds remaining:

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Transport
World Eaters Land Raider:

This model has a transport capacity of 12 WORLD EATERS INFANTRY models. Each EIGHTBOUND, EXALTED EIGHTBOUND and TERMINATOR model takes up the space of 2 models.

Used By (1)