Venom

(Unit)
Type: model
Category: Dedicated Transport
Categories: Venom, Aeldari, Faction: Drukhari, Fly, Dedicated Transport, Transport, Vehicle
EntryId: ee2c-6ca0-5e29-37a6
Hidden: false
Costs: 70 pts

Constraints:

max(roster): 6
Options (3)
Rules (5)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Firing Deck
Some TRANSPORT models have ‘Firing Deck x’ listed in their abilities. Each time such a model is selected to shoot in the Shooting phase, you can select up to ‘x’ models embarked within it whose units have not already shot this phase. Then, for each of those embarked models, you can select one ranged weapon that embarked model is equipped with (excluding weapons with the [ONE SHOT] ability). Until that TRANSPORT model has resolved all of its attacks, it counts as being equipped with all of the weapons you selected in this way, in addition to its other weapons. Until the end of the phase, those selected models’ units are not eligible to shoot.
Stealth
If every model in a unit has this ability, then each time a ranged attack is made against it, subtract 1 from that attack’s Hit roll.
Deep Strike
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.
Power from Pain
If your Army Faction is DRUKHARI, units from your army with this ability can become Empowered Through Pain. This is done using Pain tokens.

GAINING PAIN TOKENS 

If your Army Faction is Drukhari, you gain Pain tokens as follows:
■ At the start of the battle, depending on the battle size:
COMBAT PATROL -  1 PAIN TOKEN
INCURSION - 2 PAIN TOKENS
STRIKE FORCE - 3 PAIN TOKENS
ONSLAUGHT - 4 PAIN TOKENS
■ Each time an enemy unit is destroyed, you gain 1 Pain token.
■ Each time an enemy unit fails a Battle-shock test, you gain 1 Pain token.
Each time you gain a Pain token, keep it to one side – this is your Pain token pool.

EMPOWERED THROUGH PAIN

At the start of any phase, you can expend one or more Pain tokens from your Pain token pool. Each time you do, select one unit from your army with the Power from Pain ability. Until the end of the phase, that unit is Empowered, and gains the  abilities listed below, depending on the phase.

■ Empowered in the Movement or Charge phase:
◦ You can re-roll Advance or Charge rolls made for that unit.
■ Empowered in the Shooting or Fight phase:
◦ Each time a model in that unit makes an attack, you can re-roll the Hit roll and, if it is a melee attack, improve the Armour Penetration characteristic of that attack by 1.

Profiles:

Abilities
Invulnerable Save:

This unit has a 6+ Invulnerable save

Athletic Aerialists:

At the end of the Fight phase, if there are no models currently embarked within this Transport, you can select one friendly Drukhari Infantry unit that has 6 or fewer models that is wholly within 6" of this Transport (you cannot select a Grotesques unit or a unit that can Fly). Unless that unit is within Engagement Range of one or more enemy units, it can embark within this Transport.

Unit MTSVWLDOC
Venom

14"

6

4+

6

6+

1

Transport
Venom:

This model has a transport capacity of 6 Drukhari Infantry models. This model cannot transport Grotesque models or models that can Fly. 

Before the battle, at the start of the Declare Battle Formations step, you can select one Kabalite Warriors or Wyches unit from your army. If you do, that unit is split into two units, each containing as equal a number of models as possible (when splitting a unit in this way, make a note of which models form each of the two new units). One of these units must start the battle embarked within this Transport; the other can start the battle embarked within another Transport, or it can be deployed as a separate unit.

Modifiers:

set hidden true
1+ forces of Boarding Action in roster
Used By (2)
Aeldari - Ynnari(Catalogue)
Xenos - Drukhari(Catalogue)