Lhykhis

(Unit)
Type: model
Category: Epic Hero
Categories: Character, Epic Hero, Infantry, Aeldari, Faction: Asuryani, Jump Pack, Fly, Aspect Warrior, Phoenix Lord, Lhykhis
EntryId: 8bbc-7ae0-5d5c-a105
Hidden: false
Costs: 120 pts

Constraints:

max(roster): 1
Options (4)
Rules (3)
Battle Focus
If your Army Faction is AELDARI, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below:


■ Incursion - 2
■ Strike Force - 4
■ Onslaught - 6


Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.
Leader
While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. Each time an attack targets an Attached unit, until the attacking unit has resolved all of its attacks, you must use the Toughness characteristic of the Bodyguard models in that unit, even if a Leader in that unit has a different Toughness characteristic. Each time an attack successfully wounds an Attached unit, that attack cannot be allocated to a Character model in that unit, even if that Character model has lost one or more wounds or has already had attacks allocated to it this phase. As soon as the last Bodyguard model in an Attached unit has been destroyed, any attacks made against that unit that have yet to be allocated can then be allocated to Character models in that unit.

Each time the last model in a Bodyguard unit is destroyed, each CHARACTER unit that is part of that Attached unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time the last model in a CHARACTER unit that is attached to a Bodyguard unit is destroyed and there is not another CHARACTER unit attached, that Attached unit’s Bodyguard unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time a unit that is part of an Attached unit is destroyed, it does not have the keywords of any other units that make up that Attached unit (unless it has those keywords on its own datasheet) for the purposes of any rules that would be triggered when that unit is destroyed.
Deep Strike
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.

Profiles:

Abilities
Leader:

This model can be attached to the following unit: ■ Warp Spiders

Invulnerable Save (Lhykhis):

Lhykhis has a 4+ Invulnerable save

Empyric Ambush:

While this model is leading a unit, that unit is eligible to declare a charge in a turn in which it used its Flickerjump ability.

Whispering Web:

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the turn, each time a friendly Aeldari model makes an attack that targets that unit, an unmodified Hit roll of 5+ scores a Critical Hit.

Unit MTSVWLDOC
Lhykhis

12"

3

2+

5

6+

1

Modifiers:

set hidden true
or
1+ selections of Yvraine in roster (recursive)
1+ selections of The Yncarne in roster (recursive)
1+ selections of The Visarch in roster (recursive)
Used By (1)
Xenos - Aeldari(Catalogue)