Chained to Garagrim's wrists so he will never lose them, these twin axes were given to him by his father on his coming-of-age. Each is inscribed with a Grudge Rune and the Master Rune of Skalf Blackhammer. If you wish, when Garagrim makes a charge he may attack like a Doomseeker rather than normally (including the effects of the axes' runes and his Slayer skills). In subsequent rounds he can only attack normally, though he gains one extra attack for carrying the paired axes, as noted in his profile. He makes his normal attacks for the purposes of Deathblow.
The legendary Runesmitb Skalf forged many great hammers, and some say even Sigmar's hammer was his work. Many of his hammers were later held by Dwarf Lords as heirlooms of their kingship. Any weapon bearing this rune will automatically wound if it hits. Roll to hit as normal. No roll to wound is required. Use the character's Strength for the save modifier.
Often an enemy’ s misdeeds are so great that a Dwarf will have this rune put upon his weapon and will not rest until his foe pays for his wrongs with blood. Nominate one enemy character or monster at the beginning of the game. The wielder may re-roll misses in close combat when attacking this enemy model.Multiple runes of this type have no additional effect (a dice can only be re-rolled once).
Doomseekers plough recklessly into the enemy, whirling their weapons madly around their heads. They do not attack normally in close combat. Instead, before any attacks are made (even if the enemy charged, and including chariot impact hits and other special attacks that always go first) every enemy model in base contact with one or more Doomseekers takes an automatic hit. Other enemy touching one or more models in base contact with a Doomseeker each take a hit on a roll of a 4+. Resolve rolls to wound and so on as usual. Survivors may attack the Doomseeker as normal, except that his whirling blades always mean the enemy are at -1 to hit. Against units consisting of only a single model (including mounted monsters and chariots) the Doomseeker inflicts D3 automatic hits on each such unit in contact.