The air around Lord Skrolk buzzes with numerous flies and beetles that hamper enemies trying to attack them. Any model in base contact with Skrolk suffers a -1 modifier to their rolls to hit in close combat.
Lord Skrolk is completely immune to the effects of the Lore of Nurgle.
Unit causes Terror
Subject to frenzy. +1 Attack Frenzied troops must pursue broken units.
Hung around Lord Skrolk's neck is the unholy artefact known to the Plague Monks as the Bell of Thousand Poxes. The Bell has no special power until Skrolk is wounded. Then at the end of each player's turn, starting with the turn in which Skrolk is wounded, any model in base contact with Skrolk (friend or foe!) must pass a Toughness test or suffer a wound, with no armour save allowed. Each unsaved wound is passed on to Skrolk, healing one of the wounds he suffered previously in the game.
See the rules for Warpstone tokens in the section of Skaven magic page 34 In the same way as scrolls, all Skaven wizards in the army can buy as many Warpstone tokens as they can –afford within the limit of the points they can spend on magic items. Buying one or more tokens does not count as taking an arcane item.
Clan Pestilens Only The bearer is a Level 1 Wizard, but has no Warpstone tokens. He knows the Pestilent Breath spell.
A censer consecrated to the Horned Rat and filled with lethal burning warpstone is used as a weapon by its crazed bearers (it counts as a flail). In addition when the censer is swung around violently it creates a deadly cloud of warpstone vapours. If the bearer is in base contact with an enemy at the beginning of the Close Combat phase (both the Skaven player's and the enemy's), all models in base contact with one or more models armed with a censer must take a Toughness test, as should the bearer himself. If the test Is failed, the victim suffers 1 wound with no armour save. All Clan Pestilens Skaven and models with the Mark of Nurgle fail the test only on a roll of 6. The wounds caused by the gas are resolved before impact hits but after Assassins are revealed and challenged models are moved. Wounds caused by the gas count for combat resolution. Models killed by the gas are close combat casualties and therefore don't get to fight back.
Clan Pestliens only Once an enemy has suffered an unsaved wound from this weapon, he must roll a dice at the beginning of each of his turns. On a roll of 1-3 he will suffer one wound, with no armour save allowed.
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