Temple Guard

(Unit)
Type: unit
Category: Core
Categories: Core, Core
EntryId: e235-3d94-2bdc-6a1a
Hidden: false

Constraints:

max(roster): 0
Options (5)
Rules (3)
Cold Blooded
For all Leadership tests, Lizardmen units roll 3 dice and choose the lowest 2 scores
Scaly Skin 5+
Temple Guard, Saurus Oldbloods, Saurus Scar-Veterans, and Salamanders have a Scaly Skin Save of 5+
Sacred Duty
If both a Slann Mage Priest and a Temple Guard are in the army, then the Slann must be placed in the unit.
The Slann cannot leave this unit- the Temple Guard are spawned to protect the Slann and their temples, and they will not leave their charge for anything.
Whilst there is a Slann Mage Priest within the unit, the Temple Guard are stubborn (page 85 of the Warhammer rulebook).

Profiles:

Profile MvWSBSSTWIALd
Temple Guard

4

4

0

4

4

1

2

2

8

Modifiers:

increment max(roster) 1
repeat for every 1 selections of Slann in parent