Third Generation

(Entry)
Type: upgrade
Categories: Heroes
EntryId: 8a9c-93be-97a0-a553
Hidden: false
Costs: 85 pts
Rules (3)
Third Generation
Third Generation Slann use up an extra Hero choice (so they take up a Lord and a Hero choice).

In addition to any other spells, they also know Drain Magic spell.

And they have +1 wound.

However, Slann of the Third Generation are so ancient and revered that if one is killed in a game, the Lizardmen player's opponent gains 100 Victory Points added to his total at the end of the battle.
Fifth Generation
Slann are so powerful that they add +1 to their attempts to both cast and dispel.
Fourth Generation
Whenever a Fourth Generation Slann Mage-Priest suggers a Miscast, the spell automatically fails but no roll on the Miscast Table is taken.