Aethis the Wanderer

(Entry)
Type: model
EntryId: f72f-018b-24ff-6b68
Hidden: false
Costs: 165 pts

Constraints:

max(roster): 1
Options (3)
Rules (4)
Elven Grace
Models with this special rule have Dodge (6+)
special rule in close combat. However, this cannot be
used against enemies that attack before the model with
Elven Grace.
Shadow Dances of Loec
At the start of each round of close combat in which they are fighting, models with this rule choose one of the dances, the effect of which lasts until the end of that turn or until a new dance is chosen. This is done before Impact Hits are resolved. All dancers in the same unit must choose the same dance. Dancers cannot choose the same dance in two consecutive rounds of combat.
Immunity (Psychology)
Models with Immunity ignore the effects of the rule(s) in the brackets. Note that the model only ignores the effects of the rule itself unless the attack is also listed as being non-physical. The physical attack still causes damage as normal.

Immunity can also include Panic, Fear and Terror. If the majority of the models in a unit have the Immunity (Panic, Fear or Terror) rule, the unit ignores the effects of Panic, Fear or Terror and any such tests it would otherwise had to take.

Models that are Immune to all three above effects have Immunity (Psychology). This also includes automatically passing any Psychology tests they might need to take (such as many spell effects or special rules that would otherwise force a unit to take a Psychology test). However, they may never choose Flee! as a charge reaction (except when using Feigned Flight or Fire & Flee, unless they also have Frenzy).
Ward Save (6+)
The value of a ward save will always be shown in a model's entry. These work in the same way as armour saves, and may be combined with other Ward saves as normal. The key difference between ward saves and armour saves is that ward saves are never modified by the S of the attack. However, no model may have a Ward save better than 4+ by combining multiple Ward saves regardless of source; single Ward saves with a better value than 4+ are always specified as such.

Sometimes a model has both an armour save and a Ward save. Where this is the case, the model takes its armour save as normal. If the armour save is failed (or modified to the point at which the model cannot pass it) then the model takes its Ward save.

Profiles:

Model MWSBSSTWIALDType
Aethis

5

8

6

4

3

2

8

3

8

Infantry (Special Character)

Shadow Dances of Loec
Storm of Blades

While they perform this dance, each model in the unit is granted +1 A.

The Shadows Coil

While performing this dance, the Wardancers' Ward Save is increased to 3+.

Whirling Death

While performing this dance, the Wardancers have Armour Piercing (1) and Killing Blow.

Woven Mist

When performing this dance, the Wardancers Always Strike First.