Treeman Ancient

(Unit)
Type: model
Category: Lords
Categories: Lords, Heroes
EntryId: 506d-5102-0262-b931
Hidden: false
Costs: 250 pts
Options (4)
Rules (6)
Forest Spirit
A model with this rule has Fear, Forest Strider, Magical Attacks, Immunity (Psychology). In addition, they have a Ward save (5+) which becomes a Ward save (6+) against Magical Attacks. However, units of Forest Spirits may only be joined by characters that are also Forest Spirits.
Flammable
If a Flammable model is attacked with a Flaming Attack, all failed To Wound rolls made by the attackers may be re-rolled.
Tree Whack
A model with this rule can choose to make a single Tree Whack in place of making his normal close combat attacks. If a model is making a Tree Whack, it must be declared before rolling To Hit.

To resolve a Tree Whack, nominate an enemy model in base contact. That model must pass an I test or suffer D6 Wounds with no armour saves allowed. A character with this rule may make a Tree Whack in a challenge.
Stubborn
If the majority of the models in a unit are Stubborn, the unit is always Steadfast, whether or not they have a higher Unit Strength than their enemy or are disrupted.
Natural Armour (3+)
The hide of some creatures forms a kind of natural armour that grants the model an armour save. The resulting armour save will be stated in brackets. Natural Armour can be combined with other armour as normal.
Blessings of the Ancients
A Wizard that has this rule, and is within 6" of a forest, adds +1 to all attempts to cast and dispel spells.

Profiles:

Model MWSBSSTWIALDType
Treeman Ancient

5

4

4

5

6

6

2

3

10

Monster (Character)