Araloth

(Entry)
Type: model
EntryId: 3b2b-9d34-9131-2ade
Hidden: false
Costs: 195 pts

Constraints:

max(roster): 1
Options (4)
Rules (5)
Boldest of the Bold
Whilst Araloth is a lone character, he has Unbreakable.
Skaryn the Eye Thief
At the start of each of your turns, nominate a single enemy model within 18" of Araloth. That model takes a S 4 hit. If the Wound is unsaved, and the To Wound roll was a 6, the model suffers a -5 penalty to WS, BS, and I (to a minimum of 1) for the rest of the game. A model can only suffer this penalty once.
Elven Grace
Models with this special rule have Dodge (6+)
special rule in close combat. However, this cannot be
used against enemies that attack before the model with
Elven Grace.
Strider (Forest)
Models with Strider will normally have a subset of Strider that is mentioned in the brackets. The rule only applies in terrain of the specified type. Models with Strider treat that piece of terrain as open ground for the purposes of Movement, meaning they ignore any M penalties or Dangerous Terrain tests otherwise caused by it. Note that they still follow the rules for that terrain type in terms of combat.
Ward Save (4+)
The value of a ward save will always be shown in a model's entry. These work in the same way as armour saves, and may be combined with other Ward saves as normal. The key difference between ward saves and armour saves is that ward saves are never modified by the S of the attack. However, no model may have a Ward save better than 4+ by combining multiple Ward saves regardless of source; single Ward saves with a better value than 4+ are always specified as such.

Sometimes a model has both an armour save and a Ward save. Where this is the case, the model takes its armour save as normal. If the armour save is failed (or modified to the point at which the model cannot pass it) then the model takes its Ward save.

Profiles:

Model MWSBSSTWIALD
Araloth

5

8

7

4

3

3

8

5

10

Infantry (Special Character)