Rod of Power

(Entry)
Type: upgrade
EntryId: bdb9-c467-8bff-bf0d
Hidden: false
Costs: 30 pts

Constraints:

max(roster): 1
max: 1

Profiles:

Arcane Item
Rod of Power

At the end of each magic phase (yours and enemy's), you can save up to three unused power/dispel dice from the pool and store them in the rod. At the beginning of each successive magic phase (yours and enemy's), roll a dice. If the result is equal or higher to the number of dice stored, add them to the power/dispel dice pool, if the result is lower than the number of dice stored, they are lost.