Sepulchral Stalker

(Entry)
Type: model
EntryId: 7cbd-0562-be33-055b
Hidden: false
Costs: 48 pts

Constraints:

min: 3
Options (2)
Rules (3)
Undead
All units with Undead have Animated Construct, Fear, and Unstable. However, they may make march moves if they are joined by a character with My Will Be Done or Sworn Bodyguard.
Swiftstride
When charging, units entirely made of models with Swiftstride and M 7 or higher roll 3D6, discard the lowest result, and add the result to their M value. When fleeing or pursuing, they roll 3D6, rather than 2D6.

When charging, units entirely made of models with Swiftstride and M 6 or lower roll 2D6, and add the result to their M value. Whenfleeing or pursuing, they roll 3D6, and discard the lowest result.

Swiftstride has no effect on models using a M value lower than 4.

Swiftstride M6 or lower
Charging: M + 2D6
Failed Charge: 2D6
Fleeing/Pursuing: 3D6 (discard the lowest)

Swiftstride M7 or more
Charging: M + 3D6 (discard the lowest)
Failed Charge: 3D6 (discard the lowest)
Fleeing/Pursuing: 3D6
Entombed Beneath the Sands
A unit with this ability has Ambushers, with the following exceptions.

When these units enter the battle in the Remaining Moves sub-phase, they do not move onto the board as reinforcements in the normal way. Instead, when a unit that is Entombed Beneath the Sands enters the battle, place a small marker (such as a coin) anywhere on the battlefield, but not in impassable terrain or within 1" of a deployed unit.

Roll a scatter dice and an artillery dice. If you roll a Hit on the scatter dice, the marker stays in place. If you roll an arrow, move the marker the number, in inches, indicated by the artillery dice in the direction shown. If the marker is under a friendly unit, impassable terrain or a building, place it 1" away from the closest edge of the unit/terrain.

Once the final position of the marker is established, place the emerging unit in a legal formation such that it touches the marker, facing any direction. If the marker is under an enemy unit, you may place your unit into base contact with the enemy unit in their front arc; your unit will counts as charging this turn.

If you roll a misfire, or if for any reason some of the models in the unit cannot be placed, then the unit does not emerge. Instead, remove the marker and roll on the Mishap table. If a unit emerges successfully, it may act normally this turn.

Only characters that have Entombed Beneath the Sands can be deployed within such units. If you have several units Entombed Beneath the Sands, then repeat this process, one unit at a time.

Profiles:

Model MWSBSSTWIALDType
Sepulchral Stalker

7

3

3

4

4

3

3

3

8

Monstrous Beast

Weapon RangeStrength
Transmogrifying Gaze

12"

4

Ignores Armour saves. Killing Blow. Magical Attacks. Multiple Shots (3). When rolling To Wound, substitute the target's T with its I value. This attack does not suffer any To Hit penalties.