Infernal Bomb

(Rule)
Description: One use only. As long as he is not Hidden, an Assassin can place an Infernal Bomb anywhere along his Movement path during the Remaining Movement phase. Place a marker where the bomb is placed. You may choose to detonate the bomb at the start of any Movement sub-phase by rolling a D6. On a roll of 1, the Infernal Bomb is a dud and does not explode. On a 2+, the bomb will explode; place the large round template centred on the marker. Any model at the template's centre takes a single S 10 Hit with Multiple Wounds (D3). Any models touched by the template suffer a S 3 hit with Armour Piercing (1).