Death Shriek

(Rule)
Description: A Death Shriek is a special missile attack with a range of 8" that can be used even if the Terrorgheist has marched, charged or is engaged in close combat. It may target enemy units in combat following the normal rules for shooting into combat. If the Terrorgheist is engaged in combat, its Death Shriek can only target an enemy unit in base contact. To resolve a Death Shriek, roll 2D6 and add the number of Wounds the Terrorgheist has left. For each point by which the result exceeds the target unit's LD, the target unit suffers 1 Wound with no armour saves allowed. A Death Shriek is a Magical Attack and Wounds suffered from it are distributed as from shooting.