Goblin Doom Diver

(Unit)
Type: model
Category: Rare
Categories: Rare
EntryId: 357e-ea3e-1191-d074
Hidden: false
Costs: 75 pts
Options (1)

Profiles:

Model MWSBSSTWIALDType
Doom Diver Catapult

7

3

War Machine (Stone Thrower)

War Machine TypeRangeStrength
Doom Diver Catapult

Stone Thrower

12-60"

5

Fire the Doom Diver Catapult as a stone thrower. However, no template is used. Instead, place the flying Doom Diver Goblin model on the target point, and then roll for scatter as you would for a stone thrower. After doing this, you may roll a D6 and move the Doom Diver Goblin model by that many inches in any direction. If any units are touched by the Doom Diver's base, then each must take D6 S 5 hits.

Should the artillery dice roll a misfire, roll a D6 and consult the Doom Diver Misfire table.

Doom Diver Misfire Table
01-02

Destroyed!: The war machine is destroyed.

03-04

Disabled: The Doom Diver Catapult cannot shoot this turn or in the controlling player's next turn.

5

Skidmarks: The Doom Diver will hit the first thing along the path towards his chosen target point. If this is a piece of terrain he is removed immediately and inflicts no damage. If this is a unit (friend or foe) he will inflict D6 S 5 hits, with no armour saves allowed, before being removed.

6

Wild Shot!: The Doom Diver is fired D6x10" in a random direction. This roll determines the impact point for the Doom Diver – he is unable to move the impact point D6" in this case.