Skald

(Unit)
Type: model
Category: Heroes
Categories: Heroes
EntryId: b1ae-27e2-a85e-894e
Hidden: false
Costs: 70 pts
Options (7)
Rules (3)
Counter-Charge
A unit where the majority of the models have this rule can declare to use Counter-Charge as a charge reaction (including Frenzied units) if they are charged to the front by an enemy that is more than its M value away from the Norse unit.

Before the enemy roll their charge distance, the Norse unit must take a LD test. If failed, treat the charge reaction as a Hold. If passed, the Norse unit moves 2D3" forwards using Random Movement, but stopping within 1" of any enemy unit. They may also use any Quick to Fire weapons they might have before they move.

The enemy unit then rolls their charge distance and complete the charge as normal. If the charge is successful, then both units will count as charging in the ensuing combat phase.
Blood Rage
Whenever a model with this rule makes a successful charge (including Counter-Charge, Pursuit and Overrun), they are subject to Frenzy in the following round of close combat.
Skald
A Skald counts as a Musician, and may not be the army's General. At the start of the Norse turn, the Skald may choose one of the songs or tales to tell his unit. Each song can only be sung once per battle by the same Skald, and any unit can only be affected by it once per battle, and only one per turn. Each effect lasts until the start of the next Norse turn.

Profiles:

Model MWSBSSTWIALDType
Skald

4

4

4

4

4

2

4

2

8

Infantry (Character)

Skald Songs and Tales
The Ballad of Three Heroes

All models in the unit gain +1 A.

The Tale of Beowulf

All models in the unit gain Stubborn and Immunity (Psychology).

The War Chant of Olric

All models in the unit gain +1 To Wound in close combat.