6. Invocation of the Ice Storm

(Entry)
Type: upgrade
EntryId: 95c8-98ce-e5ba-782b
Hidden: false

Constraints:

max: 1

Profiles:

Spell Spell LevelTypeCasting ValueRange
Invocation of the Ice Storm

6

Hex

15+

24"

The caster nominates a point on the battlefield. Roll an Artillery dice and double the result - this is the distance in inches (measured from the nominated point) that the Ice Storm affects. If a Misfire is rolled, it affects the entire battlefield. Until the start of the caster's next magic phase, all units caught in the Ice Storm suffer -2 to hit with missile weapons, and units that do not fire using BS can only fire by rolling a 4+ on a D6. In addition, all units inside the radius of the Ice Storm suffer 2D6 S 2 hits.