Lord of Aenarion

(Unit)
Type: model
Category: Lords
Categories: Lords, Heroes
EntryId: d9e8-bd56-6a19-d569
Hidden: false
Costs: 185 pts
Options (5)
Rules (7)
Battle Trance
If a Lord of Aenarion is in base contact with a friendly unit, he must pass a LD test at the start of any round of combat a he is involved in. If failed, he will make one Attack on every model in base contact instead of attacking normally. Roll to Hit as normal.
Valour of Ages
If your opponent's army roster contains one or more models from Warhammer: Dark Elves, models with this special rule re-roll all failed Panic tests and have Immunity (Fear).
Martial Prowess
Models with this rule (but not any mounts) may re-roll all To Hit rolls of 1 when making close combat attacks.
Hatred (Forces of Destruction)
A model striking a hated foe in close combat re-rolls all failed To Hit rolls during the first round of combat. Sometimes a model will only Hate a specific foe. Where this is the case, the type of foe will be expressed in the brackets. In the case an enemy hates a certain faction, they have Hatred against all models from that army book. In addition, they must also re-roll successful rolls to restrain from pursuit against enemies they have Hatred against. If a unit would gain Hatred in a round of close combat after the first for any reason, treat this as the first round of combat for that purpose.
Elven Grace
Models with this special rule have Dodge (6+)
special rule in close combat. However, this cannot be
used against enemies that attack before the model with
Elven Grace.
Frenzy
Frenzied troops gain +1 A and Immunity (Psychology).

Berserk Rage
A unit that includes one or more Frenzied models can only choose Hold or Stand & Shoot as a charge reaction.

If, during the Charge sub-phase, a unit that includes one or more Frenzied models could declare a charge, then it must do so unless a LD test is passed. If the LD test is failed, the Frenzied unit must declare a charge against the nearest viable enemy.

A unit that includes one or more Frenzied models cannot choose to restrain pursuit if it beats a foe in close combat. It will either pursue (if the enemy has fled) or overrun (if the enemy was wiped out in combat). Note that if the enemy is wiped out in combat but the Frenzied unit did not charge that turn (or if the combat was the result of a pursuit or overrun charge in the same turn), then the Frenzied unit will reform as normal as it has no other choice of action.

Losing Frenzy
Frenzy can be lost. Models retain their Frenzy for the entire game unless beaten in combat.
Curse of Aenarion
As soon as a model with this rule is reduced to 1 Wound he gets a Ward save (3+) for the rest of the battle. This has no effect on attacks that would outright kill him before he is reduced to 1 Wound, like a spell or attack with Multiple Wounds. If he were to suffer multiple Wounds in a single phase, roll one save at a time (if he has any) for each Wound suffered until his Ward save takes effect.

Profiles:

Model MWSBSSTWIALDType
Lord of Aenarion

5

8

7

4

3

3

9

5

10

Infantry (Character)