Beekeeper

(Entry)
Type: model
EntryId: 7403-745f-5aba-8cb7
Hidden: false

Constraints:

max: 0
Options (1)
Rules (4)
Release the Bees!
Only the Beekeepers are deployed on the battlefield initially. In the Shooting phase, the Beekeepers can decide to release the bees. The bags of bees can be thrown up to 8". Place the Bee swarms on the spot you wish to throw them to. This may take them into Close Combat with an enemy.

After the Bees have been released, they will move using Fly in a random direction as determined by the scatter dice. They will engage in combat with any unit they encounter, friend or foe, except other Bee Swarms and Beekeepers. If a Bee Swarm encounters a Beekeeper, they will come under the Halfling player's control and will fight as a normal unit from then on.
Short and Nimble
Enemies attacking models with this rule suffer -1 To Hit in close combat. This only applies to Infantry units.
Insatiable Appetite
At the start of the game, after all models in both armies have been deployed, the Halfling player must roll a D6 for each of his units and consult the Before Battle Meal table. The effects of the meal last for the duration of the game. Chariots, war machines and characters outside units never roll for Insatiable Appetite. Likewise, mounts are never affected either.
Strider (Forest)
Models with Strider will normally have a subset of Strider that is mentioned in the brackets. The rule only applies in terrain of the specified type. Models with Strider treat that piece of terrain as open ground for the purposes of Movement, meaning they ignore any M penalties or Dangerous Terrain tests otherwise caused by it. Note that they still follow the rules for that terrain type in terms of combat.

Profiles:

Model MWSBSSTWIALDType
Beekeeper

4

2

4

2

2

1

5

1

8

Infantry

Modifiers:

increment max 1
repeat for every 1 Bee Swarm in Bee Swarms (recursive)
increment min 1
repeat for every 1 Bee Swarm in Bee Swarms (recursive)