Master Rune of Challenge

(Entry)
Type: upgrade
EntryId: db18-d492-833a-4583
Hidden: false
Costs: 15 pts

Constraints:

max(roster): 1
max: 1

Profiles:

Talismanic Rune
Master Rune of Challenge

One use only. The rune is used during the enemy turn before they declare charges. Nominate one enemy unit within 12" of the rune user. The unit must be able to charge and reach the rune user or the unit he is with according to the normal rules. The enemy unit must either declare a charge against the rune user (and any unit he is with) or must flee in the Compulsory Movement phase as if it had failed a Panic test. This rune has no effect on units that have Immunity (Psychology).