Black Guard

(Entry)
Type: model
EntryId: 8fe7-1124-c55e-ac12
Hidden: false
Costs: 16 pts

Constraints:

min: 10
Options (2)
Rules (5)
Elven Grace
Models with this special rule have Dodge (6+)
special rule in close combat. However, this cannot be
used against enemies that attack before the model with
Elven Grace.
Eternal Hatred
Models with this rule have Hatred, but may re-roll failed To Hit rolls every round of close combat, not just the first.
Murderous Prowess
Models with this rule may re-roll all To Wound rolls of 1 when making close combat attacks.
Stubborn
If the majority of the models in a unit are Stubborn, the unit is always Steadfast, whether or not they have a higher Unit Strength than their enemy or are disrupted.
Immunity (Psychology)
Models with Immunity ignore the effects of the rule(s) in the brackets. Note that the model only ignores the effects of the rule itself unless the attack is also listed as being non-physical. The physical attack still causes damage as normal.

Immunity can also include Panic, Fear and Terror. If the majority of the models in a unit have the Immunity (Panic, Fear or Terror) rule, the unit ignores the effects of Panic, Fear or Terror and any such tests it would otherwise had to take.

Models that are Immune to all three above effects have Immunity (Psychology). This also includes automatically passing any Psychology tests they might need to take (such as many spell effects or special rules that would otherwise force a unit to take a Psychology test). However, they may never choose Flee! as a charge reaction (except when using Feigned Flight or Fire & Flee, unless they also have Frenzy).

Profiles:

Model MWSBSSTWIALDType
Black Guard

5

5

4

3

3

1

6

2

9

Infantry