Tools of Judgement When attacking Wizards, or models with Daemonic, Undead or Vampiric in close combat, a Witch Hunter re-rolls failed rolls To Wound.
Accusation After deployment, but before the first turn begins, select a single model in your opponent's army to accuse of heresy. This is the Witch Hunter's primary quarry. The Witch Hunter's may re-roll all failed To Hit against his primary quarry. Every hit he inflicts on that models also has Killing Blow, even if they were from a shooting attack. Finally, the Witch Hunter may also choose to shoot at the primary quarry as if he had Sniper.
Magic Resistance (2) A model with Magic Resistance gains a bonus to dispel enemy spells directly targeting it (not including templates that are placed on top of it) as well as a Ward save against damage caused by spells. This bonus is based on the number shown in brackets after Magic Resistance.
If a character with Magic Resistance joins a unit, all models in the unit benefit from the Magic Resistance as long as they are part of the unit. If a model or unit has two sets of Magic Resistance, the two combine to a maximum of Magic Resistance (3), unless specified.