Dreadquake Mortar

(Unit)
Type: model
Category: Rare
Categories: Rare
EntryId: d495-fad3-5a12-2fc3
Hidden: false
Costs: 110 pts
Options (2)
Rules (1)
Slow Reload
Unless a Slave Ogre is present as a part of the war machine’s crew, after the Mortar has fired once, you must roll a 3+ on a D6 whenever you wish to fire it again. If this roll is failed, you may not fire this turn but may fire again normally next turn.

Profiles:

Model MWSBSSTWIALDType
Dreadquake Mortar

7

3

War Machine (Stone Thrower)

War Machine TypeRangeStrength
Dreadquake Mortar

Stone Thrower

12-72"

5(10)

Armour Piercing (1). Multiple Wounds (D6). All models in a unit suffering casualties from a Dreadquake Mortar in the previous turn must pass a test exactly as if they were moving through Dangerous Terrain if they wish to move (including charging, reforming, characters leaving the unit, etc) and suffer -1 To Hit with missile weapons. War machines can only fire on a 4+ on a D6.

The Black Powder Misfire chart is used when the weapon misfires, but all rolls on the chart are reduced by -1.