Mutant

(Entry)
Type: model
EntryId: b608-fa75-fe1a-8987
Hidden: false
Costs: 3 pts

Constraints:

min: 20
Options (1)
Rules (1)
Chaos Mutations
Roll a D6 at the start of the game to determine which mutation is the most prominent for the remainder of the game.

Profiles:

Model MWSBSSTWIALDType
Mutant

4

3

3

3

3

1

3

1

6

Infantry

Chaos Mutations Table
1

Animalistic Legs: The unit gains +1 M.

2

Hulking: The unit gains +1 S.

3

Grossly Fat: The unit gains +1 T.

4

Scales: The unit gains Natural Armour (6+).

5

Tentacle-like Arms: The unit gains +1 A.

6

Pincer Hand: The unit gains Armour Piercing (1).