Jaguar Warrior

(Entry)
Type: model
EntryId: a02e-90e3-1501-b97e
Hidden: false
Costs: 8 pts

Constraints:

min: 10
Options (4)
Rules (4)
Strider (Forest)
Models with Strider will normally have a subset of Strider that is mentioned in the brackets. The rule only applies in terrain of the specified type. Models with Strider treat that piece of terrain as open ground for the purposes of Movement, meaning they ignore any M penalties or Dangerous Terrain tests otherwise caused by it. Note that they still follow the rules for that terrain type in terms of combat.
Guerilla Tactics
In any close combat phase in which a unit with this rule does not break or break their enemy, it may choose to disengage from combat instead of doing a combat reform (if the unit lost the combat they must pass a LD test just like when attempting to Reform from Defeat). If the unit manages to disengage from combat, the unit will make a Flee move as if it had broken from combat. This Flee move follows the rule for Feigned Flight (though only Fast Cavalry and Skirmishers may choose to move normally in the Remaining Moves phase after rallying). The enemy unit is not allowed to Pursue, but may make a Combat Reform as normal.
Immunity (Psychology)
Models with Immunity ignore the effects of the rule(s) in the brackets. Note that the model only ignores the effects of the rule itself unless the attack is also listed as being non-physical. The physical attack still causes damage as normal.

Immunity can also include Panic, Fear and Terror. If the majority of the models in a unit have the Immunity (Panic, Fear or Terror) rule, the unit ignores the effects of Panic, Fear or Terror and any such tests it would otherwise had to take.

Models that are Immune to all three above effects have Immunity (Psychology). This also includes automatically passing any Psychology tests they might need to take (such as many spell effects or special rules that would otherwise force a unit to take a Psychology test). However, they may never choose Flee! as a charge reaction (except when using Feigned Flight or Fire & Flee, unless they also have Frenzy).
Garland Warfare
All models with this rule may re-roll the distance they pursue a broken enemy from combat.

Profiles:

Model MWSBSSTWIALDType
Jaguar Warrior

4

4

3

3

3

1

4

2

8

Infantry