Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Mercenary Orruks | 5" | 1 | 5 | 4+ |
Mercenary Orruks Boss | 5" | 3 | 5 | 4+ |
Unit Abilities |
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Mercenary Boss:
Add 1 to his Cutta’s Attacks characteristic and 2 to wound rolls for it |
Shoot ‘em Again, Boyz!:
While the Mercenary Boss is alive, you can shoot twice with this unit if it is more than 3" away from enemy units, and did not move in the preceding movement phase. |