Tomb Guard

(Entry)
Type: unit
Categories: DEATH, TOMB KINGS, DESERT LEGIONS, SKELETON, TOMB GUARD, Battleline
LinkId: 683f-c2f9-04c4-b260
Hidden: false
Costs: 80 pts
Options (2)
Weapon Choice for Unit:

Profiles:

Unit Abilities
Cursed Weapons

If the wound roll for an attack made by a model from this unit is 6+, add 1 to the Damage characteristic of their Tomb Blade or Bronze Halberd for that attack.

HORNBLOWER

Models in this unit may be Hornblowers. A unit that includes any Hornblowers can always move up to 6" when it charges, unless its charge roll is higher.

ICON BEARER

Models in this unit may be Icon Bearers. You can return D3 slain models to this unit in your hero phase if it includes any Icon Bearers.

TOMB CAPTAIN

The leader of this unit is a Tomb Captain. Add 1 to the Attacks characteristic of the Tomb Captain’s Tomb Blade or Bronze Halberd..

Tomb Shield

A unit carrying Tomb Shields can create a shield fortress instead of running or charging in its turn. If it does so, add 1 to save rolls for the unit until its next movement phase.

Modifiers:

decrement pts 100
1+ selections of 5 Tomb Guard in Tomb Guard
increment pts 100
repeat for every 1 selections of 5 Tomb Guard in Tomb Guard
set hidden true
or
and
ancestor is Allies
or
1 selections of Allegiance: *Death* in roster (recursive)
1 selections of Allegiance: Tomb Kings (Compendium) in roster (recursive)
and
ancestor is not Allies
and
0 selections of Allegiance: *Death* in roster (recursive)
0 selections of Allegiance: Tomb Kings (Compendium) in roster (recursive)
Used By (2)