Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Skeleton Archers | 4" | 1 | 10 | 6+ |
Unit Abilities |
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MASTER OF ARROWS:
The leader of this unit is a Master of Arrows. Add 1 to hit rolls for a Master of Arrows’ attacks in the shooting phase. |
ICON BEARER:
Models in this unit may be Icon Bearers. You can return D6 slain models to this unit in your hero phase if it includes any Icon Bearers. |
HORNBLOWER:
Models in this unit may be Hornblowers. A unit that includes any Hornblowers can always move up to 6" when it charges, unless its charge roll is higher. In addition, a unit that includes any Hornblowers can shoot even if they ran in the same turn. |
Hail of Ancient Arrows:
Add 1 to the Attacks characteristic of this unit’s Ancient Bows while it has 20 or more models and there are no enemy models within 3" of it.. |