Battle Trait |
---|
Rollin', rollin', rollin':
Units garrisoned inside a BLAZED TRAIL GASTROGNOME WAR CARAVAN may leave that garrison after that BLAZED TRAIL GASTROGNOME WAR CARAVAN has made a normal move. Add 1 to the Attacks characteristic of all weapons carried by units that leave that garrison using this ability until the start of your next hero phase. |
Perpetual Travellers:
Models in units that are in the garrison of any BLAZED TRAIL GASTROGNOME WAR CARAVAN are counted towards gaining control of an objective. In addition, if you are fighting a Pitched Battle, you can include one additional BLAZED TRAIL Behemoth in your army. |
Command Abilities |
---|
They'll never see this one coming!:
At the start of each battle round, if you gain a command point from the Dumb Pluck command trait, you may immediately spend that command point to use this command ability. If you do so, immediately select a unit wholly within 12” of a BLAZED TRAIL hero or wholly within 18” of a BLAZED TRAIL general. The selected unit can shoot or, if it is within 3” of any enemy units, it can fight; and counts as being affected by the Those Lucky Scoundrels battle trait when making attacks when it shoots or fights (at the start of this battle round). |