| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Irondrakes | 4" | 1 | 7 | 4+ |
| Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
|---|---|---|---|---|---|---|---|
| Drakeguns | Missile | 16" | 1 | 3+ | 3+ | -1 | 1 |
| Mailed Fist | Melee | 1" | 1 | 4+ | 4+ | - | 1 |
| Unit Abilities |
|---|
| Forge-proven Gromril Armour:
Add 1 to save rolls for attacks made with missile weapons that target this unit. |
| Ironwarden:
1 model in this unit can be an Ironwarden. Add 1 to the Attacks characteristic of that model’s Mailed Fist. In addition, an Ironwarden can replace their Drakegun with one of the following weapon options: Grudgehammer Torpedo; Drakefire Pistol and Cinderblast Bomb; or a pair of Drakefire Pistols. |
| Blaze Away:
Add 1 to the Attacks characteristic of this unit’s missile weapons if there are no enemy units within 3" of this unit and this unit has not made a move in the same turn. |