Freeguild Fusiliers

(Unit)
Type: upgrade
Category: Other
Categories: ORDER, CITIES OF SIGMAR, HUMAN, HUMAN, FREEGUILD, FREEGUILD, FREEGUILD FUSILIERS, Other, CASTELITE, Infantry
EntryId: 54d7-ccbc-840b-75c4
Hidden: false
Options (4)
Command Models:
Rules (2)
Resupply Run
Once per battle, at the start of your shooting phase in the third or subsequent battle rounds, you can say that this unit will be resupplied by its Blackpowder Squire. If you do so, you can re-roll hit rolls for attacks made with missile weapons by this unit until the end of that phase.
Fortified Position
At the start of the battle, this unit is in a fortified position. In addition, at the end of your movement phase, if this unit both remained stationary and was not set up in that phase, it can establish a fortified position. Once this unit is in a fortified position, it remains so until it moves or is removed from the battlefield. While this unit is in a fortified position, you can ignore negative modifiers to save rolls for attacks made with missile weapons that target it.

Profiles:

Unit Abilities
Fortified Position
Fusiliers, Fire!

Each time a model shoots with a Fusil-cannon, if its unit is in a fortified position, use the Fortified Position weapon characteristics. Otherwise, use the Mobile weapon characteristics.

Weapon TypeRangeAttacksTo HitTo WoundRendDamage
Bayonet

Melee

1"

1

4+

4+

-

1

Fusil-cannon: Fortified Position

Missile

24"

2

4+

4+

-1

1

Fusil-cannon: Mobile

Missile

12"

1

4+

4+

-1

1

Unit MoveWoundsBraverySave
Freeguild Fusiliers

5"

1

5

4+

Modifiers:

set-primary category Battleline
1+ selections of Freeguild Steelhelms in roster
Used By (1)