Ironweld Great Cannon

(Unit)
Type:

upgrade

Category:

Artillery

Categories:

Artillery, ORDER, CITIES OF SIGMAR, HUMAN, HUMAN, CASTELITE, IRONWELD ARSENAL, WAR MACHINE, IRONWELD GREAT CANNON

LinkId:

12ae-8146-2d99-6dde

Hidden:

false

Costs: 140 pts
Options (1)
Rules (1)
Fortified Position
At the start of the battle, this unit is in a fortified position. In addition, at the end of your movement phase, if this unit both remained stationary and was not set up in that phase, it can establish a fortified position. Once this unit is in a fortified position, it remains so until it moves or is removed from the battlefield. While this unit is in a fortified position, you can ignore negative modifiers to save rolls for attacks made with missile weapons that target it.

Profiles:

Unit MoveWoundsBraverySave
Ironweld Great Cannon

3"

6

5

4+

Unit Abilities
Shot and Shell:

Each time a model shoots with a Great Cannon, choose either the Cannonball, Armour-piercing Shell or Grapeshot missile weapon characteristics for that shooting attack. The Cannonball and Armour-piercing Shot can only be chosen while this unit is in a fortified position.

Weapon TypeRangeAttacksTo HitTo WoundRendDamage
Tools and Sidearms

Melee

1"

3

4+

5+

-

1

Great Cannon: Cannonball

Missile

24"

2

4+

2+

-2

D3+2

Great Cannon: Armour-piercing Shell

Missile

24"

2

4+

2+

-4

D6

Great Cannon: Grapeshot

Missile

12"

5

3+

3+

-1

2

Used By (1)

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