Disappearin' Act

(Entry)
Type: upgrade
EntryId: 27d4-505a-f6c8-c515
Hidden: false

Profiles:

Battle Trait
Disappearin' Act

Roll 3 dice. For each 4+, you can pick 1 different enemy unit on the battlefield that has not been reinforced. Then, roll a dice for each unit you picked. If the roll is greater than that unit's Wounds characteristic, your opponent must remove that unit from the battlefield and set it up as a reserve unit. At the end of your opponent's first movement phase, they must set up that unit on the battlefield wholly within their territory and more than 9" away from all enemy units. This Dirty Trick cannot be picked if the battleplan has the 'No Reserves' rule.