Bone-Tithe Nexus

(Unit)
Type: upgrade
Category: Scenery
Categories: BONE-TITHE NEXUS, Scenery, BONE-TITHE NEXUS
LinkId: f256-61f3-b86b-48dd
Hidden: false

Profiles:

Unit Abilities
Deadly Gaze

In your hero phase, you can choose for this terrain feature to deliver 1 of the following punishments:

Punishment of Agony: Pick 1 enemy unit wholly within 18" of this terrain feature and visible to it, and roll a dice. Add 1 to the roll if any enemy models were slain within 12" of this terrain feature in the previous turn. On a 4+, subtract 1 from hit rolls for attacks made by that unit until your next hero phase.

Punishment of Death: Pick 1 enemy unit within 18" of this terrain feature and visible to it, and roll a dice. Add 1 to the roll if any enemy models were slain within 12" of this terrain feature in the previous turn. On a 4+, that unit suffers D3 mortal wounds.

Punishment of Ignorance: Pick 1 enemy WIZARD or PRIEST within 18" of this terrain feature and visible to it, and roll a dice. Add 1 to the roll if any enemy models were slain within 12" of this terrain feature in the previous turn. On a 4+, subtract 1 from casting or chanting rolls for that unit until your next hero phase.

Punishment of Lethargy: Pick 1 enemy unit within 18" of this terrain feature and visible to it, and roll a dice. Add 1 to the roll if any enemy models were slain within 12" of this terrain feature in the previous turn. On a 4+, that unit cannot run until your next hero phase. In addtion, subtract 3 from charge rolls for that unit until your next hero phase.

Impassable

You cannot move a model over this terrain feature unless it can fly, and you cannot move a model onto this terrain feature or set up a model on this terrain feature (even if it can fly).

Set-Up

After territories are determined, you can set up this faction terrain feature wholly within your territory and more than 3" from all objectives and other terrain features. If these restrictions mean you cannot set up this faction terrain feature, you can remove 1 terrain feature that is wholly or partially within your territory and attempt to set up this faction terrain feature again. If it is still impossible to set up this faction terrain feature, then it is not used. If both players can set up faction terrain features at the same time, they must roll off and the winner chooses who sets up their faction terrain features first.

Used By (1)