Lore of the Mortisans

(Entry)
Type: upgrade
EntryId: c311-6375-77e9-c220
Hidden: false

Constraints:

min: 1
max: 1

Profiles:

Spell Casting ValueRange
Arcane Command

5

-

If successfully cast, you receive D3 relentless discipline points.

Drain Vitality

6

18"

If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. Until your next hero phase, re-roll unmodified hit rolls of 6 for attacks made by that unit, and re-roll unmodified save rolls of 6 for attacks that target that unit.

Empower Nadirite Weapons

5

24"

If successfully cast, pick 1 friendly OSSIARCH BONEREAPERS unit with the Nadirite Weapons ability that is wholly within 24" of the caster and visible to them. Until the start of your next hero phase, that unit’s Nadirite Weapons ability causes 2 hits to be scored on an unmodified hit roll of 5+ instead of 6, or 4+ instead of 6 for a charging KAVALOS DEATHRIDERS unit attacking with Nadirite Spears.

Mortal Contract

7

18"

If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. For the rest of the battle, roll a dice at the end of each phase during which any attacks made by that unit inflicted any damage on a friendly OSSIARCH BONEREAPERS unit. On a 3+, that enemy unit suffers D3 mortal wounds. You cannot pick the same unit to be the target of this spell more than once per battle.

Protection of Nagash

5

-

If successfully cast, roll a dice each time a wound or mortal wound is allocated to the caster. On a 5+, that wound or mortal wound is negated. If any wounds or mortal wounds are allocated to the caster and not negated, and the caster is not slain, remove them from the battlefield after all of the wounds or mortal wounds have been allocated. Then, set them up anywhere on the battlefield more than 9" from any enemy units. After setting up the model, this spell is unbound.

Reinforce Battle-shields

6

24"

If successfully cast, pick 1 friendly OSSIARCH BONEREAPERS unit armed with Shields or Nadirite Battle-shields that is wholly within 24" of the caster and visible to them. Until the start of your next hero phase, roll a dice each time you allocate a mortal wound to that unit. On a 5+, that mortal wound is negated.