Mutalith Vortex Beast

(Unit)
Type: unit
Category: Behemoth
Categories: CHAOS, MONSTER, Behemoth, SLAVES TO DARKNESS, TZEENTCH, MUTALITH VORTEX BEAST
LinkId: ef91-5f1b-79bd-a5a1
Hidden: false
Costs: 185 pts
Options (4)
Battalions:

Profiles:

Aura of Mutation - D6

1. Hideous Disfigurements
Subtract 1 from the Bravery characteristic of the unit for the rest of the battle.
2. Troggbrains
Subtract 1 from run rolls made for the unit for the rest of the battle.
3. Gift of Mutations
Subtract 1" from the Move characteristic of the unit for the rest of the battle.
4. Tide of Transmogrification
The unit suffers D3 mortal wounds
5. Maelstrom of Change
The unit suffers D6 mortal wounds.
6. Spawnchange
The unit suffers D6 mortal wounds. If any models from the unit are slain by these mortal wounds, you can set up 1 SLAVES TO DARKNESS CHAOS SPAWN with the same Mark of Chaos keyword as this model within 3" of the unit (or, if the unit was destroyed, the last model from the unit to be slain) and add it to your army. If you do not add a SLAVES TO DARKNESS CHAOS SPAWN to your army, you can heal up to D3 wounds allocated to this model.

Unit

Move

Wounds

Bravery

Save

Mutalith Vortex Beast * 14 7 4+

Unit Abilities

Aura of Mutation
In your hero phase, you can pick 1 enemy unit within 18" of this model, roll a dice and look up the effect on the table below. If this unit is within 9" of a friendly TZEENTCH WIZARD, you can roll 2 dice instead of 1 and pick either to look up the corresponding effect on the table below.
Mutant Regeneration
In your hero phase, you can heal up to D3 wounds allocated to this unit.

Modifiers:

add category Coalition: STD
1+ Coalition: Slaves to Darkness in roster (recursive)
Used By (1)