Artefact |
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Rustcursed Armour:
Add 1 to save rolls for attacks that target the bearer. In addition, at the start of your combat phase, you can pick 1 enemy HERO with an artefact of power that is within 3" of the bearer and roll 2D6. If the roll is greater than that HERO's Bravery characteristic, that HERO no longer bears that artefact of power (if a weapon was picked when the artefact of power as given to that HERO, that weapon reverts to normal). |