Battle Trait |
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Blackshard Armor:
The first wound that is allocated to each unit with this battle trait in each shooting phase and each combat phase is negated. |
Burning Skies:
In the movement phase, if an enemy unit can fly and moves more than 6", roll a dice. On a 4+ the enemy unit suffers 1 mortal wound. On a 6+ it suffers D3 mortal wounds instead. |
Spell Lore: Fireball:
Wizards from a Legion of Azgorh army know the Fireball spell, in addition to any other spells that they know. |