| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Dreadquake Mortar | 3" | 10 | 6 | 4+ |
| Unit Abilities |
|---|
| Cruel Overlords:
When this unit is picked to shoot in your shooting phase, you can say that the crew’s Slavemaster is lashing the Slave Ogor. If you do so, roll a dice. On a 1-2, this unit suffers D3 mortal wounds (if it is not destroyed, it can shoot normally). On a 3+, add 1 to the Attacks characteristic of this unit’s Dreadquake Bomb for that phase. |
| Quake Blast:
This unit’s Dreadquake Bomb can target enemy units that are not visible to this unit. In addition, you can re-roll the dice that determines the Damage characteristic of this unit’s Dreadquake Bomb if the target unit has 10 or more models. |
| Infernal Engineers:
Add 1 to hit rolls for attacks made with this unit’s Dreadquake Bomb while this unit is within 3" of any friendly DAEMONSMITHS. |
| Siege Artillery:
This unit cannot run or attempt a charge. In addition, add 1 to save rolls for attacks made with missile weapons that target this model. |