Daemonsmith

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, WIZARD, HERO, LEGION OF AZGORH, DAEMONSMITH, DUARDIN, 9 or less wounds Leader, Leader
EntryId: 16e0-5e2f-bbed-429b
Hidden: false
Costs: 110 pts
Options (9)
Battalions:
Command Traits:

Profiles:

Magic

Cast/Unbind

Wizard 1/1
Arcane Bolt, Mystic Shield and Ash Storm.

Spell

Casting Value

Range

Fireball 5 18"
If successfully cast, pick 1 enemy unit within range and visible to the caster. If that enemy unit has only 1 model, it suffers 1 mortal wound; if that enemy unit has 2-9 models, it suffers D3 mortal wounds; if that enemy unit has 10 or more models, it suffers D6 mortal wounds.

Unit

Move

Wounds

Bravery

Save

Daemonsmith 4" 5 7 4+

Unit Abilities

Ensorcelled Armour
Add 1 to dispelling and unbinding rolls for this unit if any wounds are allocated to this unit.
The Blood of Hashut
Do not use the attack sequence for an attack made with the Blood of Hashut. Instead roll a dice. On a 2+, the target unit suffers D3 mortal wounds. If the target unit is a WAR MACHINE, it suffers D6 mortal wounds instead.
Used By (1)