Korghos Khul

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, MORTAL, KHORNE, HERO, MIGHTY LORD OF KHORNE, KHORGOS KHULL, Unique, BLOODBOUND, 9 or less wounds Leader, Leader, BLADES OF KHORNE, GORETIDE
EntryId: 595a-599f-1b18-246c
Hidden: false
Costs: 130 pts

Constraints:

max(roster): 1
Options (5)
Battalions:
Incarnate Bonding:

Profiles:

Command Abilities

Lord of the Goretide
You can use this command ability at the start of the combat phase. If you do so, pick a friendly model with this command ability that is a general. Until the end of that phase, you can re-roll hit rolls of 1 for attacks made by friendly GORETIDE units wholly within 16" of that model.

Unit

Move

Wounds

Bravery

Save

Korghos Khul 5" 6 9 3+

Unit Abilities

Aqshy's Bane
This model is eligible to fight in the combat phase if it is within 8" of an enemy unit instead of 3" and can move an extra 5" when it piles in.
Collar of Khorne
This model can attempt to unbind one spell in the enemy hero phase in the same manner as a WIZARD. In addition, this model can attempt to dispel one endless spell at the start of your hero phase in the same manner as a WIZARD.
Companion
Khorghos Khul is accompanied by Grizzlemaw, who attacks with its Claws and Fangs. For rules purposes, Grizzlemaw is treated in the same manner as a mount.
Used By (5)
Chaos - Khorne(Catalogue)