Battle Tactic |
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Intimidate the Invaders:
You complete this battle tactic at the end of your turn if there are more friendly units wholly outside your territory than there are friendly units within your territory. |
Reprisal:
You complete this battle tactic if an enemy unit that destroyed a friendly general earlier in the battle is destroyed in this turn. |
Endless Expropriation:
Pick 1 enemy unit that is controlling or bonded to an endless spell or INCARNATE. You complete this battle tactic at the end of your turn if either of the following are true: That enemy unit has been destroyed. That INCARNATE is wild. |
Magical Dominance:
You complete this battle tactic at the end of your turn if a friendly Wizard unit successfully cast 1 or more spells and none of the spells cast by any units in your army were unbound. |
Magical Mayhem:
Pick 1 enemy unit on the battlefield. You complete this battle tactic if that unit is destroyed by a spell or the abilities of an endless spell. |
Bait and Trap:
You complete this battle tactic if 2 or more friendly units retreated this turn and 2 or more different friendly units made a charge move this turn. |
Led into the Maelstrom:
You complete this battle tactic if all of the following are true:
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Surround and Destroy:
Pick 3 different friendly units on the battlefield. You complete this battle tactic at the end of your turn if each of those units is wholly within 6" of a different battlefield edge and 2 or more of those units are wholly outside your territory. |
Drain Their Power:
You complete this battle tactic at the end of your turn if a friendly HERO with a Nullstone Adornment is contesting an objective that was controlled by your opponent at the start of your turn. |