Daemonic Talons

(Entry)
Type: upgrade
EntryId: 96a9-aded-d216-b931
Hidden: false
Costs: 5 pts

Constraints:

max: 1
Rules (1)
Daemonic Talons
Any rolls to hit of a 6 causes an automatic wound with no armour saves allowed. Against vehicles, a roll of 6 allows the model to roll an additional dice to determine the total Armour Penetration score.

Modifiers:

set hidden true
1 selections of Terminator Armor in parent (recursive)