unit
Heavy Support
Super-Heavy, Kult of Speed, Heavy Support
e2e8-e321-6af7-930b
305b-4c43-05b4-fbf4
false
Can move up to 6" per turn and it must always move straight ahead. It can pivot up to 90 degrees at the end of the move.
The vehicle ignores low walls, hedges, bushes and rubble. Going through other difficult terrain they test as normal. However, if they roll a 1 they are not immobilised, but instead lose D3" of movement.
Instead of picking one target, pick a target for each of its weapons
Enemy infantry test at -1 to their Leadership if they are Tank Shocked by a Battle Fortress
Speed Freeks are allowed to start rolling for their reserves on the first turn of the game.
All infantry in a Speed Freeks force must be deployed at the start of the battle aboard a trukk, battlewagon or looted vehicle. During a game, any mob of Speed Freek Orks is allowed to mount up onto any transport vehicle they can fit onboard; they are not restricted to only using the transport they were deployed in at the start of the game.
13
12
10
2
20
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