Heavy Destroyers

(Unit)
Type: unit
Category: Heavy Support
Categories: Heavy Support
LinkId: dfd2-4537-fa4b-6fb3
Hidden: false
Options (1)
Rules (3)
Phase Out
If a Necron army is reduced to 25% or less of its original number of models with the Necron special ability. it will disappear in an eerie fasion, leaving behind nothing of its presence. This gives an automatic victory to the enemy, regardless of the victory conditions of the scenario being played. Do not include C'tan, Pariahs, Scarab Swarms, Monoliths and Tomb Spiders towards the number of destroyed models or the total original size of the army.
We'll Be Back!
Any model with the Necron special rule that is reduced to 0 wounds, or would otherwise be removed as a casualty, is instead laid on its side to show that it's damaged. At the start of every Necron turn, damaged Necrons with 6" of a model of the same type may self-repair. On a roll of 1-3, remove the model as normal. On a 4-6, the Necron is repaired and stands back up with 1 Wound remaining and joins the closest unit of the same type. 
A model cannot self-repair if it was destroyed by a close combat weapon that allows no Armour saves or any weapon whose Strength is twice the Toughness of the Necron. Models destroyed due to a failed 'Death or Glory' attack may not be repaired by any means.
Necron Lords do have need to have another model with 6" in order to self-repair.
Jetbikes
Can ignore terrain when moving but must roll a D6 when moving in or out of Difficult Terrain. On a 1, the model is killed with no Armor Save allowed.

Profiles:

Weapon RangeSAPType
Heavy Gauss Cannon

36"

9

2

Heavy 1

Any roll to wound of 6 automatically causes a wound regardless of Toughness, even against targets whose Toughness would normally prevent them from being wounded even on a 6. Any vehicle that suffers a hit from a gauss weapon will suffer a glancing hit on a D6 roll of 6, even if the target's armor value is greater than could normally be penetrated. Note that a roll that beats the target's armor value by rolling a 6 still causes a penetrating hit. If a gauss weapon inflicts a glancing hit on a vehicle in which only glancing hits are possible, for example, a hull down vehicle, a vehicle screened by smoke launchers or one protected by a kustom force field, then a glancing hit is still inflicted. If a gauss weapon scores a glancing hit on a vehicle with a roll of 6 when it would not otherwise be able to damage it, and the vehicle is one which treats glancing hits as penetrating hits, such as the Hellhound, then it remains a glancing hit.

Used By (1)
Necrons (2002)(Catalogue)